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Rules of play : game design fundamentals

Salen, Katie
Books, Manuscripts
Main title:
Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman
Imprint:
Cambridge, MA : The MIT Press, 2004
Notes:
CC/AE
Contents:
Core concepts: meaningful playDesignSystemsInteractivityDefining gamesDefining digital gamesThe magic circleThe primary schemas: RULES, PLAY, CULTURERules: Defining rulesRules on three levelsThe rules of digital gamesGames as emergent systemsGames as systems of uncertaintyGames as information theory systemsGames as systems of informationGames as cybernetic systemsGames as game theory systemsGames as systems of conflictBreaking the rulesPlay: Defining play --Games as the play of experienceGames as the play of pleasureGames as as the play of meaningGames as narrative playGames as the play of simulationGames as social playCulture: Defining cultureGames as cultural rhetoricGames as open cultureGames as cultural resistanceGames as cultural environment
ISBN:
9780262240451
Dewey class:
686.2254
Language:
English
BRN:
34375
LocationCollectionCall numberStatus/Desc
McNally CampusDIP BROADCAST MEDIA AE686.2254 SALAvailable
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