Rules of play : game design fundamentals
Salen, Katie
Books, Manuscripts
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Total copies: 1
Main title:
Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman
Author:
Imprint:
Cambridge, MA : The MIT Press, 2004
Notes:
CC/AE
Contents:
Core concepts: meaningful playDesignSystemsInteractivityDefining gamesDefining digital gamesThe magic circleThe primary schemas: RULES, PLAY, CULTURERules: Defining rulesRules on three levelsThe rules of digital gamesGames as emergent systemsGames as systems of uncertaintyGames as information theory systemsGames as systems of informationGames as cybernetic systemsGames as game theory systemsGames as systems of conflictBreaking the rulesPlay: Defining play --Games as the play of experienceGames as the play of pleasureGames as as the play of meaningGames as narrative playGames as the play of simulationGames as social playCulture: Defining cultureGames as cultural rhetoricGames as open cultureGames as cultural resistanceGames as cultural environment
ISBN:
9780262240451
Dewey class:
686.2254
Language:
English
BRN:
34375
| Location | Collection | Call number | Status/Desc |
|---|---|---|---|
| McNally Campus | DIP BROADCAST MEDIA AE | 686.2254 SAL | Available |
Find it!
Total copies: 1
